Amy Hennig Quote

Given the choice, whether to rule a corrupt and failing empire; or to challenge the fates for another throw - a better throw - against one's destiny... what was a king to do? But does one even truly have a choice? One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars.

Amy Hennig

Given the choice, whether to rule a corrupt and failing empire; or to challenge the fates for another throw - a better throw - against one's destiny... what was a king to do? But does one even truly have a choice? One can only match, move by move, the machinations of fate... and thus defy the tyrannous stars.

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About Amy Hennig

Amy Hennig (born August 19, 1964) is an American video game writer and director, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super Nintendo Entertainment System game Michael Jordan: Chaos in the Windy City. She later went to work for Crystal Dynamics, working primarily on the Legacy of Kain series (which she considers her greatest achievement). With Naughty Dog, she worked primarily on the Jak and Daxter and Uncharted series.