Roberta Williams Quote
Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer.
I'm looking to evolve the concept of the new renaissance artist, taking the world by storm through the art of public display and demonstration, with technical savvy, using cell phones and computers.
It's been my policy to view the Internet not as an 'information highway,' but as an electronic asylum filled with babbling loonies.
Computers are one of the products in the USA that appear to be unregulated by the government which leaves consumers unprotected from flawed devices.
When artificial intelligence comes of age, the first thing it's going to do is get rid of the inefficient parts.And guess who that will be!And what will happen to us?Well, to find out the answer to th...
Anthony T. Hincks
Few companies that installed computers to reduce the employment of clerks have realized their expectations... They now need more, and more expensive clerks even though they call them 'operators' or 'p...
What's happened with society is that we have created these devices, computers, which already can register and process huge amounts of information, which is a significant fraction of the amount of info...
The fantastic advances in the field of electronic communication constitute a greater danger to the privacy of the individual.
Sierra was acquired by CUC International in 1996, leading to layoffs and management changes. Roberta took a brief sabbatical and returned to the company in a game design role, but grew increasingly frustrated with CUC's creative and business decisions. After the release of King's Quest: Mask of Eternity in 1998, she left the game industry in 1999 and focused her retirement on travelling and writing historical fiction. In 2021, she released her historical novel, Farewell to Tara. Soon after, she announced her return to game development, intending to create a 3D remake of the classic adventure game Colossal Cave Adventure.
Several publications have named Roberta Williams as one of the best or most influential creators in the video game industry, for co-founding Sierra, pioneering the graphic adventure game genre, and creating the King's Quest series. Several publications have called her the "Queen of adventure games". She has received the Industry Icon Award from The Game Awards, and the Pioneer Award at the Game Developers Choice Awards.